Dodge-Blue racoon
Dodge-Blue racoon
From Game Jam Prototype to Mobile Game
Dodge-Blue Raccoon is a side project that evolved from a Game Jam prototype into a fully-fledged mobile game. The core gameplay revolves around avoiding an increasing number of enemies within a shrinking space over time.
The original Game Jam version featured a mechanic where the temperature continuously rose, requiring players to collect ice crystal items to maintain a stable temperature (see the fourth image for reference). In the mobile adaptation, additional mechanics were introduced:
- Boost Mechanic: Players can swiftly dodge obstacles at crucial moments, adding a sense of thrill.
- Enemy Destruction: Players can now eliminate enemies instead of just avoiding them.
- Combo System & Real-Time Leaderboard: Players receive bonus points for eliminating enemies in quick succession, fostering competitiveness through a real-time ranking system.
The game was developed in Unity in collaboration with a designer, working together to refine the visual style and gameplay experience. Upon release, the game was successfully published and garnered over 100+ players. It was actively available for approximately two years before being discontinued due to a lack of maintenance, leading to its removal from Google Play.
Project information
- Category Unity, Mobile, Casual Game
- Team size 1 Dev, 1 Art
- Role App Developer
- Project date Dec 2018 - Feb 2019